Prince of Persia II


Character Design  / Animation / 
 “Prince of Persia 2  … is in short, the best—game of its type I have ever played”, with “an appeal that is absolutely irresistible”.

Charles Ardai, Computer Gaming World 

Prince of Persia 2: The Shadow and the Flame, was developed internally at Broderbund Software with Jordan Mechner’s supervision. The game, like its predecessor, received critical acclaim and high sales.

The 1993 game was an award winning CDROM adventure game that broke new grounds in storytelling, gameplay and was a forerunner of the rich cinematic movie sequences. I designed and illustrated the look and feel of the movie characters and introduced the idea of using pixel cross dissolves to animate the character stills.

Character Design & Illustration

I was responsible for the character design, illustration and animation of the NIS (Non-Interactive Sequences) or little movies between the interactive action game. The princess is based on Vivien Leigh but looks a bit like book shields in this shot. I based the Prince of Lawrence Olivier and Jafar on Anthony Quinn.